This is the complete list of members for VCubicBezierPath, including all inherited members.
accuracyPointOnLine | VGObject | static |
addVector(const QPointF &p, const QPointF &p1, const QPointF &p2, qreal k) | VGObject | static |
append(const VPointF &point) | VCubicBezierPath | |
at(int indx) const | VCubicBezierPath | |
BuildAxis(const QPointF &p, const qreal &angle, const QRectF &scRect) | VGObject | static |
BuildAxis(const QPointF &p1, const QPointF &p2, const QRectF &scRect) | VGObject | static |
BuildLine(const QPointF &p1, const qreal &length, const qreal &angle) | VGObject | static |
BuildRay(const QPointF &firstPoint, const qreal &angle, const QRectF &scRect) | VGObject | static |
Clear() Q_DECL_OVERRIDE | VCubicBezierPath | virtual |
ClosestPoint(const QLineF &line, const QPointF &point) | VGObject | static |
ContactPoints(const QPointF &p, const QPointF ¢er, qreal radius, QPointF &p1, QPointF &p2) | VGObject | static |
CountPoints() const Q_DECL_OVERRIDE | VCubicBezierPath | virtual |
CountSubSpl() const Q_DECL_OVERRIDE | VCubicBezierPath | virtual |
CountSubSpl(qint32 size) | VCubicBezierPath | static |
CreateName() Q_DECL_OVERRIDE | VAbstractCubicBezierPath | protectedvirtual |
CurveIntersectLine(const QVector< QPointF > &points, const QLineF &line) | VAbstractCurve | static |
CutSplinePath(qreal length, qint32 &p1, qint32 &p2, QPointF &spl1p2, QPointF &spl1p3, QPointF &spl2p2, QPointF &spl2p3) const | VAbstractCubicBezierPath | |
d | VCubicBezierPath | private |
DirectionArrows() const Q_DECL_OVERRIDE | VAbstractCubicBezierPath | virtual |
FirstPoint() const Q_DECL_OVERRIDE | VCubicBezierPath | virtual |
Flip(const QLineF &axis, const QString &prefix=QString()) const | VCubicBezierPath | |
flipTransform(const QLineF &axis) | VGObject | protectedstatic |
FromBegin(const QVector< QPointF > &points, const QPointF &begin, bool *ok=nullptr) | VAbstractCurve | privatestatic |
GetC1Length() const Q_DECL_OVERRIDE | VCubicBezierPath | virtual |
GetC2Length() const Q_DECL_OVERRIDE | VCubicBezierPath | virtual |
GetCubicPath() const | VCubicBezierPath | |
GetDuplicate() const | VAbstractCurve | |
GetEndAngle() const Q_DECL_OVERRIDE | VCubicBezierPath | virtual |
GetEpsilon(const QPointF &p1, const QPointF &p2) | VGObject | privatestatic |
getFirstPoint() | VAbstractCurve | |
getIdObject() const | VGObject | |
getIdTool() const | VGObject | |
getLastPoint() | VAbstractCurve | |
GetLength() const Q_DECL_OVERRIDE | VAbstractCubicBezierPath | virtual |
GetLengthByPoint(const QPointF &point) const | VAbstractCurve | |
GetLengthContour(const QVector< QPointF > &contour, const QVector< QPointF > &newPoints) | VGObject | static |
getLineColor() const | VAbstractCurve | |
getLineWeight() const | VAbstractCurve | |
getMode() const | VGObject | |
GetPath() const Q_DECL_OVERRIDE | VAbstractCubicBezierPath | virtual |
GetPenStyle() const | VAbstractCurve | |
getPoints() const Q_DECL_OVERRIDE | VAbstractCubicBezierPath | virtual |
GetReversePoints(const QVector< T > &points) | VGObject | static |
GetSegmentPoints(const QVector< QPointF > &points, const QPointF &begin, const QPointF &end, bool reverse=false) | VAbstractCurve | static |
GetSegmentPoints(const QPointF &begin, const QPointF &end, bool reverse=false) const | VAbstractCurve | |
GetSpline(qint32 index) const Q_DECL_OVERRIDE | VCubicBezierPath | virtual |
GetSplinePath() const Q_DECL_OVERRIDE | VCubicBezierPath | virtual |
GetStartAngle() const Q_DECL_OVERRIDE | VCubicBezierPath | virtual |
getType() const | VGObject | |
id() const | VGObject | |
IntersectionCircles(const QPointF &c1, double r1, const QPointF &c2, double r2, QPointF &p1, QPointF &p2) | VGObject | static |
IntersectLine(const QLineF &line) const | VAbstractCurve | virtual |
IsIntersectLine(const QLineF &line) const | VAbstractCurve | virtual |
isPointOnCurve(const QVector< QPointF > &points, const QPointF &p) | VAbstractCurve | static |
isPointOnCurve(const QPointF &p) const | VAbstractCurve | |
IsPointOnLineSegment(const QPointF &t, const QPointF &p1, const QPointF &p2) | VGObject | static |
IsPointOnLineviaPDP(const QPointF &t, const QPointF &p1, const QPointF &p2) | VGObject | static |
LastPoint() const Q_DECL_OVERRIDE | VCubicBezierPath | virtual |
lengthCurveDirectionArrow | VAbstractCurve | static |
LineCoefficients(const QLineF &line, qreal *a, qreal *b, qreal *c) | VGObject | static |
LineIntersectCircle(const QPointF ¢er, qreal radius, const QLineF &line, QPointF &p1, QPointF &p2) | VGObject | static |
LineIntersectRect(const QRectF &rec, const QLineF &line) | VGObject | static |
Move(qreal length, qreal angle, const QString &prefix=QString()) const | VCubicBezierPath | |
name() const | VGObject | virtual |
NameForHistory(const QString &toolName) const Q_DECL_OVERRIDE | VAbstractCubicBezierPath | virtual |
operator=(const VCubicBezierPath &curve) | VCubicBezierPath | |
VAbstractCubicBezierPath::operator=(const VAbstractCubicBezierPath &curve) | VAbstractCubicBezierPath | |
VAbstractBezier::operator=(const VAbstractBezier &curve) | VAbstractBezier | |
VAbstractCurve::operator=(const VAbstractCurve &curve) | VAbstractCurve | |
VGObject::operator=(const VGObject &obj) | VGObject | |
operator[](int indx) | VCubicBezierPath | |
PathLength(const QVector< QPointF > &path) | VAbstractCurve | static |
PerpDotProduct(const QPointF &p1, const QPointF &p2, const QPointF &t) | VGObject | privatestatic |
PointInCircle(const QPointF &p, const QPointF ¢er, qreal radius) | VGObject | privatestatic |
Rotate(const QPointF &originPoint, qreal degrees, const QString &prefix=QString()) const | VCubicBezierPath | |
Segment(const QPointF &p) const | VAbstractCubicBezierPath | |
SetDuplicate(quint32 number) | VAbstractCurve | |
setId(const quint32 &id) | VGObject | virtual |
setIdObject(const quint32 &value) | VGObject | |
setLineColor(const QString &color) | VAbstractCurve | |
setLineWeight(const QString &lineWeight) | VAbstractCurve | |
setMode(const Draw &value) | VGObject | |
setName(const QString &name) | VGObject | |
SetPenStyle(const QString &penStyle) | VAbstractCurve | |
setType(const GOType &type) | VGObject | |
ShowDirection(const QVector< DirectionArrow > &arrows, qreal width) | VAbstractCurve | static |
SubSplOffset(qint32 subSplIndex) | VCubicBezierPath | static |
SubSplPointsCount(qint32 countSubSpl) | VCubicBezierPath | static |
Swap(VCubicBezierPath &curve) Q_DECL_NOTHROW | VCubicBezierPath | |
VAbstractCubicBezierPath::Swap(VAbstractCurve &curve) Q_DECL_NOTHROW | VAbstractCurve | |
VGObject::Swap(VGObject &obj) Q_DECL_NOTHROW | VGObject | |
ToEnd(const QVector< QPointF > &points, const QPointF &end, bool *ok=nullptr) | VAbstractCurve | privatestatic |
VAbstractBezier(const GOType &type, const quint32 &idObject=null_id, const Draw &mode=Draw::Calculation) | VAbstractBezier | |
VAbstractBezier(const VAbstractBezier &curve) | VAbstractBezier | |
VAbstractCubicBezierPath(const GOType &type, const quint32 &idObject=null_id, const Draw &mode=Draw::Calculation) | VAbstractCubicBezierPath | |
VAbstractCubicBezierPath(const VAbstractCubicBezierPath &curve) | VAbstractCubicBezierPath | |
VAbstractCurve(const GOType &type, const quint32 &idObject=null_id, const Draw &mode=Draw::Calculation) | VAbstractCurve | explicit |
VAbstractCurve(const VAbstractCurve &curve) | VAbstractCurve | explicit |
VCubicBezierPath(quint32 idObject=0, Draw mode=Draw::Calculation) | VCubicBezierPath | explicit |
VCubicBezierPath(const VCubicBezierPath &curve) | VCubicBezierPath | |
VCubicBezierPath(const QVector< VPointF > &points, quint32 idObject=0, Draw mode=Draw::Calculation) | VCubicBezierPath | |
VGObject() | VGObject | |
VGObject(const GOType &type, const quint32 &idObject=0, const Draw &mode=Draw::Calculation) | VGObject | explicit |
VGObject(const VGObject &obj) | VGObject | |
~VAbstractBezier() | VAbstractBezier | virtual |
~VAbstractCubicBezierPath() | VAbstractCubicBezierPath | virtual |
~VAbstractCurve() Q_DECL_OVERRIDE | VAbstractCurve | virtual |
~VCubicBezierPath() | VCubicBezierPath | virtual |
~VGObject() | VGObject | virtual |