Seamly2D
Code documentation
VSplinePath Member List

This is the complete list of members for VSplinePath, including all inherited members.

accuracyPointOnLineVGObjectstatic
addVector(const QPointF &p, const QPointF &p1, const QPointF &p2, qreal k)VGObjectstatic
append(const VSplinePoint &point)VSplinePath
at(int indx) constVSplinePath
BuildAxis(const QPointF &p, const qreal &angle, const QRectF &scRect)VGObjectstatic
BuildAxis(const QPointF &p1, const QPointF &p2, const QRectF &scRect)VGObjectstatic
BuildLine(const QPointF &p1, const qreal &length, const qreal &angle)VGObjectstatic
BuildRay(const QPointF &firstPoint, const qreal &angle, const QRectF &scRect)VGObjectstatic
Clear() Q_DECL_OVERRIDEVSplinePathvirtual
ClosestPoint(const QLineF &line, const QPointF &point)VGObjectstatic
ContactPoints(const QPointF &p, const QPointF &center, qreal radius, QPointF &p1, QPointF &p2)VGObjectstatic
CountPoints() const Q_DECL_OVERRIDEVSplinePathvirtual
CountSubSpl() const Q_DECL_OVERRIDEVSplinePathvirtual
CreateName() Q_DECL_OVERRIDEVAbstractCubicBezierPathprotectedvirtual
CurveIntersectLine(const QVector< QPointF > &points, const QLineF &line)VAbstractCurvestatic
CutSplinePath(qreal length, qint32 &p1, qint32 &p2, QPointF &spl1p2, QPointF &spl1p3, QPointF &spl2p2, QPointF &spl2p3) constVAbstractCubicBezierPath
dVSplinePathprivate
DirectionArrows() const Q_DECL_OVERRIDEVAbstractCubicBezierPathvirtual
FirstPoint() const Q_DECL_OVERRIDEVSplinePathvirtual
Flip(const QLineF &axis, const QString &prefix=QString()) constVSplinePath
flipTransform(const QLineF &axis)VGObjectprotectedstatic
FromBegin(const QVector< QPointF > &points, const QPointF &begin, bool *ok=nullptr)VAbstractCurveprivatestatic
GetC1Length() const Q_DECL_OVERRIDEVSplinePathvirtual
GetC2Length() const Q_DECL_OVERRIDEVSplinePathvirtual
GetDuplicate() constVAbstractCurve
GetEndAngle() const Q_DECL_OVERRIDEVSplinePathvirtual
GetEpsilon(const QPointF &p1, const QPointF &p2)VGObjectprivatestatic
getFirstPoint()VAbstractCurve
GetFSplinePath() constVSplinePath
getIdObject() constVGObject
getIdTool() constVGObject
getLastPoint()VAbstractCurve
GetLength() const Q_DECL_OVERRIDEVAbstractCubicBezierPathvirtual
GetLengthByPoint(const QPointF &point) constVAbstractCurve
GetLengthContour(const QVector< QPointF > &contour, const QVector< QPointF > &newPoints)VGObjectstatic
getLineColor() constVAbstractCurve
getLineWeight() constVAbstractCurve
getMode() constVGObject
GetPath() const Q_DECL_OVERRIDEVAbstractCubicBezierPathvirtual
GetPenStyle() constVAbstractCurve
getPoints() const Q_DECL_OVERRIDEVAbstractCubicBezierPathvirtual
GetReversePoints(const QVector< T > &points)VGObjectstatic
GetSegmentPoints(const QVector< QPointF > &points, const QPointF &begin, const QPointF &end, bool reverse=false)VAbstractCurvestatic
GetSegmentPoints(const QPointF &begin, const QPointF &end, bool reverse=false) constVAbstractCurve
GetSpline(qint32 index) const Q_DECL_OVERRIDEVSplinePathvirtual
GetSplinePath() const Q_DECL_OVERRIDEVSplinePathvirtual
GetSplinePoint(qint32 indexSpline, SplinePointPosition pos) constVSplinePath
GetStartAngle() const Q_DECL_OVERRIDEVSplinePathvirtual
getType() constVGObject
id() constVGObject
IntersectionCircles(const QPointF &c1, double r1, const QPointF &c2, double r2, QPointF &p1, QPointF &p2)VGObjectstatic
IntersectLine(const QLineF &line) constVAbstractCurvevirtual
IsIntersectLine(const QLineF &line) constVAbstractCurvevirtual
isPointOnCurve(const QVector< QPointF > &points, const QPointF &p)VAbstractCurvestatic
isPointOnCurve(const QPointF &p) constVAbstractCurve
IsPointOnLineSegment(const QPointF &t, const QPointF &p1, const QPointF &p2)VGObjectstatic
IsPointOnLineviaPDP(const QPointF &t, const QPointF &p1, const QPointF &p2)VGObjectstatic
LastPoint() const Q_DECL_OVERRIDEVSplinePathvirtual
lengthCurveDirectionArrowVAbstractCurvestatic
LineCoefficients(const QLineF &line, qreal *a, qreal *b, qreal *c)VGObjectstatic
LineIntersectCircle(const QPointF &center, qreal radius, const QLineF &line, QPointF &p1, QPointF &p2)VGObjectstatic
LineIntersectRect(const QRectF &rec, const QLineF &line)VGObjectstatic
Move(qreal length, qreal angle, const QString &prefix=QString()) constVSplinePath
name() constVGObjectvirtual
NameForHistory(const QString &toolName) const Q_DECL_OVERRIDEVAbstractCubicBezierPathvirtual
operator=(const VSplinePath &path)VSplinePath
VAbstractCubicBezierPath::operator=(const VAbstractCubicBezierPath &curve)VAbstractCubicBezierPath
VAbstractBezier::operator=(const VAbstractBezier &curve)VAbstractBezier
VAbstractCurve::operator=(const VAbstractCurve &curve)VAbstractCurve
VGObject::operator=(const VGObject &obj)VGObject
operator[](int indx)VSplinePath
PathLength(const QVector< QPointF > &path)VAbstractCurvestatic
PerpDotProduct(const QPointF &p1, const QPointF &p2, const QPointF &t)VGObjectprivatestatic
PointInCircle(const QPointF &p, const QPointF &center, qreal radius)VGObjectprivatestatic
Rotate(const QPointF &originPoint, qreal degrees, const QString &prefix=QString()) constVSplinePath
Segment(const QPointF &p) constVAbstractCubicBezierPath
SetDuplicate(quint32 number)VAbstractCurve
setId(const quint32 &id)VGObjectvirtual
setIdObject(const quint32 &value)VGObject
setLineColor(const QString &color)VAbstractCurve
setLineWeight(const QString &lineWeight)VAbstractCurve
setMode(const Draw &value)VGObject
setName(const QString &name)VGObject
SetPenStyle(const QString &penStyle)VAbstractCurve
setType(const GOType &type)VGObject
ShowDirection(const QVector< DirectionArrow > &arrows, qreal width)VAbstractCurvestatic
Swap(VSplinePath &path) Q_DECL_NOTHROWVSplinePath
VAbstractCubicBezierPath::Swap(VAbstractCurve &curve) Q_DECL_NOTHROWVAbstractCurve
VGObject::Swap(VGObject &obj) Q_DECL_NOTHROWVGObject
ToEnd(const QVector< QPointF > &points, const QPointF &end, bool *ok=nullptr)VAbstractCurveprivatestatic
UpdatePoint(qint32 indexSpline, const SplinePointPosition &pos, const VSplinePoint &point)VSplinePath
VAbstractBezier(const GOType &type, const quint32 &idObject=null_id, const Draw &mode=Draw::Calculation)VAbstractBezier
VAbstractBezier(const VAbstractBezier &curve)VAbstractBezier
VAbstractCubicBezierPath(const GOType &type, const quint32 &idObject=null_id, const Draw &mode=Draw::Calculation)VAbstractCubicBezierPath
VAbstractCubicBezierPath(const VAbstractCubicBezierPath &curve)VAbstractCubicBezierPath
VAbstractCurve(const GOType &type, const quint32 &idObject=null_id, const Draw &mode=Draw::Calculation)VAbstractCurveexplicit
VAbstractCurve(const VAbstractCurve &curve)VAbstractCurveexplicit
VGObject()VGObject
VGObject(const GOType &type, const quint32 &idObject=0, const Draw &mode=Draw::Calculation)VGObjectexplicit
VGObject(const VGObject &obj)VGObject
VSplinePath(quint32 idObject=0, Draw mode=Draw::Calculation)VSplinePathexplicit
VSplinePath(const QVector< VFSplinePoint > &points, qreal kCurve=1, quint32 idObject=0, Draw mode=Draw::Calculation)VSplinePath
VSplinePath(const QVector< VSplinePoint > &points, quint32 idObject=0, Draw mode=Draw::Calculation)VSplinePath
VSplinePath(const VSplinePath &splPath)VSplinePath
~VAbstractBezier()VAbstractBeziervirtual
~VAbstractCubicBezierPath()VAbstractCubicBezierPathvirtual
~VAbstractCurve() Q_DECL_OVERRIDEVAbstractCurvevirtual
~VGObject()VGObjectvirtual
~VSplinePath() Q_DECL_OVERRIDEVSplinePathvirtual