Seamly2D
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tooldialogs.h File Reference
#include "tools/dialogalongline.h"
#include "tools/dialogarc.h"
#include "tools/dialogarcwithlength.h"
#include "tools/dialogbisector.h"
#include "tools/piece/pattern_piece_dialog.h"
#include "tools/dialogendline.h"
#include "tools/dialogline.h"
#include "tools/dialoglineintersect.h"
#include "tools/dialognormal.h"
#include "tools/dialogpointofcontact.h"
#include "tools/dialogshoulderpoint.h"
#include "tools/dialogsinglepoint.h"
#include "tools/dialogspline.h"
#include "tools/dialogcubicbezier.h"
#include "tools/dialogsplinepath.h"
#include "tools/dialogcubicbezierpath.h"
#include "tools/dialogheight.h"
#include "tools/dialogcutarc.h"
#include "tools/dialogcutspline.h"
#include "tools/dialogcutsplinepath.h"
#include "tools/union_dialog.h"
#include "tools/dialogtriangle.h"
#include "tools/point_intersectxy_dialog.h"
#include "tools/dialoglineintersectaxis.h"
#include "tools/dialogcurveintersectaxis.h"
#include "tools/dialogpointofintersectionarcs.h"
#include "tools/intersect_circles_dialog.h"
#include "tools/dialogpointofintersectioncurves.h"
#include "tools/intersect_circletangent_dialog.h"
#include "tools/dialogpointfromarcandtangent.h"
#include "tools/dialogtruedarts.h"
#include "tools/editgroup_dialog.h"
#include "tools/addtogroup_dialog.h"
#include "tools/dialogrotation.h"
#include "tools/dialogmirrorbyline.h"
#include "tools/dialogmirrorbyaxis.h"
#include "tools/dialogmove.h"
#include "tools/dialogellipticalarc.h"
#include "tools/piece/dialoginternalpath.h"
#include "tools/anchorpoint_dialog.h"
#include "tools/insert_nodes_dialog.h"
#include "support/edit_formula_dialog.h"
#include "support/dialogundo.h"
Include dependency graph for tooldialogs.h:

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